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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
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Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
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Game info
Commodore64

Flimbos Quest

Flimbos Quest
GenreArcade Platform
DeveloperSystem 3
PublisherSystem 3
Released1990
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Flimbo's Quest is a 2D platform game published by the British software house System 3 (later renamed to Studio 3 Interactive), for the Commodore 64, Amiga, Atari ST and Amstrad CPC. Note that a ZX Spectrum version was developed but never released.
 
Review
Flimbos QuestSTORY / GAMEPLAY
A mad scientist called Fransz Dandruff has created a machine that can draw for him the life energy of every living thing, thus extending his own life infinitely. To provide this energy, Dandruff kidnaps Pearly, a beauty queen from Dewdropland. Her boyfriend Flimbo sets off to save her. You control Flimbo through seven distinct levels, collecting scrolls for the wizard Dazz Bazian, to help him create a spell that will send Flimbo to the next level. The levels are free to roam and some exploration is necessary to find the scrolls from enemies dotted around the lair, as well as to reveal other secrets, such as banks and various power-ups. The power-ups can be bought in Dazz's shops, along with individual letters or complete words of a code.

GRAPHICS / SOUND
The C64 version uses nice, colorful graphics, smooth sprite animation and an impressive parallax scrolling in the background scenery (missing on the CPC). On the downside, the foreground scenery is almost identical to the background, making the game difficult to avoid the incoming enemies or even jump onto platforms! The C64/128 versions sound is brilliant, featuring an excellent intro theme (taken from the original, Amiga/ST version) as well as a nice in-game score along with an array of nicely done sound effects.

GAMEPLAY SAMPLE VIDEO
On our video below you may watch the Amstrad CPC, Commodore 64, Atari ST and Amiga OCS versions of the game.
 
Screenshots
  • Flimbos Quest
  • Flimbos Quest
  • Flimbos Quest
  • Flimbos Quest
  • Flimbos Quest
  • Flimbos Quest
  • Flimbos Quest
  • Flimbos Quest
  • Flimbos Quest
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
read more...
The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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